Supreme Commander Demo Today

Here comes the end of the rest of my life, Supreme Commander. This is one of a stack of games that I have been eagerly awaiting to help pass my sudden increase in available time and it couldn’t come at a better time. Tuesday at 9:30am PST Gas Powered Games will be launching a public demo featuring a brief single-player campaign along with one of the skirmish maps. From what I have heard around the Internet Supreme Commander will completely utilize multi-core processors and I can believe it. Real time strategy games tend to be computationally intensive with so many units in play and so many calculations required that it would make perfect sense to develop the game to support multiple processors. Finally I will reap direct benefits of some of my hardware costs, if 4+ GHz of Core 2 Duo power isn’t enough to cut it with Supreme Commander then I will feel terrible for all the guys trying to play on their Dell laptops. Suckers ;)

More information will come along with a new post linking to the actual download location and a later review of the actual gameplay. I have my fingers crossed that I’ll be able to drive this game at 1680×1050 and all the settings cranked but I fear my 7900GTO is going to keel over and die with the sheer amount of details available in this game. Time to upgrade to 8800GTX SLI, I’ll be accepting blank checks. Enjoy the screens courtesy of Gas Powered Games.

Relevant Links
GameSpot Linkage

Supreme Commander

Supreme Commander

Supreme Commander

The Conversation {4 comments}

  1. Teknoe88 {Tuesday March 27, 2007 @ 10:02 am}

    Best RTS around the only one comes close is CoH (Company of Heros) I can clock this nicely and laugh at the labtop users lol (my friends also) I have two (2) Radeon X 1600 Pro I only have a Pent.4 but I have more then enough RAM and clean space my max FPS on high is close to 250 but thats when theres no units or anything, when theres about a large base and army or alot of shotting it drops sharply the mini map eats a bit of it but if you dont buythis game your screwing ur self over

  2. Chris Morrell {Tuesday March 27, 2007 @ 10:47 am}

    I’ve got both CoH and SupCom and they are both amazing, CoH is good when I want to micromanage units and play commando, SupCom when I want to control 200 units and send them crashing into another wall of steel. Great games that barely compete with each other as they market to different genres.

  3. Teknoe88 {Thursday March 29, 2007 @ 5:45 am}

    True you cant really 100% compare them but how many games have you played that let you have 1000 cap units? and its not 100% mass and rush (even tho a popular tactic, but besides something like “starcraft” and etc game thats all there is the mass and rush I play both SC and COH for days on end and yet to see the avg. gamer mass and toss his/her units into the frey without at least some sort of strat. The biggest mistake with SC tho is the Layout… COH’s layout or the interface is ez and doesnt eat to much space, SC on the other hand? wtf happend? but once you get by that

  4. Chris Morrell {Thursday March 29, 2007 @ 8:50 am}

    The interface on SupCom is absolutely terrible, I play it at 1680×1050 and even then it eats up a bunch of the screenspace. I’m sure it could have been done better but I have gotten used to it, I’m sure those on 17″ screens probably have a tough time with their limited viewing area. The fact that SupCom is so open and unique makes it possible for thousands of various strategies but usually it either comes down to either long-range artillery, tech 3 assaults, naval bombardments, or air-based hitsquads (UEF T3 Gunships come to mind). Just so many strategies and they aren’t always a guaranteed win, you have to be very flexible to consistently win. Feel free to add me on GPGNet, my alias is Gomeler, it’d be great to play a game together.

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